Second War of Paranoia

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Revision as of 20:28, 10 September 2014 by gmc>VulpesSolHoratioVata

"Spies everywhere...it was like a re-hash of the first war. This time, however, the land of Graal had become accustomed to militaries...there were more than just two factions. No one knew whose side everyone was on, discord and distrust was everywhere. It was the second war. It was worse than the worst war...It brought hell upon us. All I can say is...run. This war was, is and will be eternal. Graal has become hell. Run. I don't care where you go, just run! JUST RUN!"

The Second War of Paranoia was a conflict fought primarily between the State and the alliance of the Kingdom of Imperia, under Xinke Magnus, and the Basceyian Empire, an imperialized version of the Bacseyian Federation. Later, it morphed into a war between Aegis Company and Bacseya, and finally a classical war between the Auelian loyalists of the State and the Mathivean loyalists of Bacseya. However, the two final chapters did not last long. It is regarded as the worst war in military history, and it ended with the Purge and the dissipitation of most militaries.

Causes General Auel of the State had once more made his trademark empire, under new orginization.  Harau Bacsey planned his return to the lands of Graal, and Imperia rose. Kibler Guard would help the fight but later fall due to goal encited reasons. Tensions were rising amongst Imperia and State, and they began to escalate when Bacsey was made yet again, allying Imperia in a defensive goal against Auel.

Assaults on each side begun, and although most were not coordinated by officers, they began to raise the tensions. Insults, and disruption eachothers activities lead to a passive aggressive stance on both sides, but when Harau Bacsey openly fought the State, Imperia joined in. The second war of paranoia had begun, and it was fight or die.

Conflict

Starting with skirmishes mostly coordinated in Onnet and York, both sides knew that this was not going to be a small armed conflict. No major battles occured, but both sides were tormenting eachother and in a effort to stop it, a meeting was held. General Auel, Lieutenant General Morzan, Colonel Slade, Captain Aga, First Lieutenant Sol, and Colonel Savus went to a Imperian GH to hold a meeting. Ryzallion, Zearos, Kozak, and Xinke agreed and so the meeting began. Legate Mathiveas and Chancellor Harau were invited, and came as so. The meeting dragged on with no solution in sight until Kozak and Auel came up with a solution: Challenged would be issues from each side repeatedly, such as towering, PK wars, spars, and tournaments of the sort. Both Imperia and State agree, but Bacseya refuses. The meeting ends and a challenge is issued, but delayed repeatedly. The torment continues.

A major blow is later issued to the State when First Lieutenant Sol leaves after being accused of treason, and Captain Stein disbands his infantry. Stein retires temporarily, and Sol continues and makes Aurelis. Senlok/John co leads it, and it begins to reach its peak within 2 days. It carries the Anti State alliance on it's back, and defeats the State several times in battles. But rushing the process leads to a hasty downfall. Many Aurelsians defect to Bacsey or the State, and soon many Aurelsians are inside the Bacseyian Intelligence Group. Several battles occur, whether it be of wit or of brawn. It comes down to a spar between Harau and Auel, if Harau lost, he gave up his sentimental mask. If Harau won, Auel quits graal. Imperia and Bacsey anticipate the spar, and battles continue.

First Downfall Of The State

The spar never happens, Auel goes into severe inactivity and the State crumbles. Morzan struggles to hold onto the State that is dieing around him. Auel is offline for a extended period of time, and the State is considered defeated, but the possibility of Auels return still mingles around, Bacsey triumphs. But Harau begins to take Imperian members, leading to a Imperian downfall. Imperia collides with Bacsey, and Bacsey dominates. The war was not over yet.

The Aegis War

Auel returns and reveals he had made several new heads and bodies. Sol, current Centurion of the Bacseyian Legion is intrigued. He speaks to Auel, and Sol, convinced that the war was irrational, agrees to take down Bacsey. He plans to convince the officers to defect and confront Harau at a given time. Many people begin seeing the irrationality of the war and support Sol. Legate Mathiveas aids Sol by convincing another Viceroy to defect. 

Mathiveas however, trusting Xeno the leader of Aegis Company; tells him most of the plan. John continues to support Harau, and a good portion of Bacseyians still do. Xeno tells Harau that there are traitors in Bacsey, but does not specify who. The whole plot is under threat and Xeno is convinced to keep quiet, but gives hints to Harau. Harau orders Bacseyian forces currently hanging out in Falren to head to Barathreon, the Aegis capital to hold a meeting. Soon Harau orders Bacseyians to assault Barathreon, and a battle engulfs. Aegis is pushed to their throne room, but when Sol sees a chance to complete the job he takes it. Sol begins to speak of Harau's irrationality and many people follow along. Aegis praises Mathiveas and Bacsey is pushed back. Harau accuses Mathiveas of treason and makes him emperor, leading to Harau's exile. Many people stay with Mathiveas, and Sol and the new emperor plot the fate of the guild.

Downfall of Bacseya

Suspecting Sol and Mathiveas of being the traitors all along, John disbands the BSOC unit. Bacsey falls into inactivity and many, following Harau, exile themselves. Noticing this, Sol tells the Initiative to disband and Alex leaves with Harau. The Brigade is morphed into a social guild, and the final blow is struck. The legion disbands and Mathiveas abdicates. Respecting him, Sol offers him a position in a upcoming guild.

Second Downfall of The State

2 Hours before Sol completed his job, Auel went offline. It seemed he had quit, but as the days grew on it seemed he was gone for longer then before. Rumor spread that he had quit for good, and Sol; angered that he could not receive his reward, begins insulting State members and critiscizing Auel. This adds to the pile, but when John leaves for the clans and spreads word of the ends of militaries with Vulnus, people see that the State is gone. Monkey remains loyal, but the cavalry is disbanded for a switch to Captain Kevlar, and Savus leaves and creates a hangout guild. Aga quits. The last standing military falls.

The End

The GraalOnline Classic server receives a fatal error, and everywhere outside of a building is PK enabled. Safehouses by the public are made, and Sol tries to get everyone into the safe zone in Burger Refuge. The chaos creates a addend to the fall of militaries.

What was once a glorious pocket of graal seems to have fallen, but no one knows what will happen next.

The Second War of Paranoia finishes, with a sick twist.