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-"I don't play fair, I play to win."
-"I don't play fair, I play to win."

-"Hitler was a good guy."

Revision as of 23:39, 14 April 2014

"He's the Hitler of Graal."

Auel is well known graphic artist, guild leader, and hacker. He is attributed with the creation of the guilds Imperia, Britannia, The State, and The Baby Punchers Association and is called the Father of the Graal Military for his influence in laying down their structure and doctrine. He is also an acomplished graphic artist, with his 78+ shield codes being used widely by all. He is also the designer behind most military uniforms and their variants and several original types of bodies. Auel is a publicly known hacker, with over 120 bans on his account and 45+ macro and hack alerts on his profile.

His loyalist following has resulted in the terms "Auelism" for the following of Auel and the term "Auelist" for his followers.

Origins

After completing the tutorial on Balamb Island, the player that would later become Auel was captured by a slave trader. In the days before the Out button, slavers would often capture noobs and sell them to farmers in order to work on their plantations. Auel was captured and sold to a farmer and worked on his farm for a short duration. After escaping from the plantation, Auel joined a group of slavers and became one of the people who enslaved him.

His time in the underworld took him off map for the first time, in the time before The Void, resulting in his interest in off map regions and ways to escape the confines of the mainland.

Auel and the group of slavers he had joined were all jailed for selling slaves several times. After awhile, the leader was banned and the group disbanded.

While wandering, Auel encountered the Graal Defense Forces. The largest Pre-State military. While The State is the origin of all current militaries, there were militaries before The State that operated on different systems and organization. It focused on protecting people from hackers, glitchers, and on towering. The GDF was lead by General Insignia. Auel founded his own slave and farming organization, the SEC and supplied funds to the GDF in exchange for manpower to help capture slaves. It was his first experience with running a guild, and the first exposure to an organized military.

These origins are one of slavery, exploration, illegal activity, and militarism. It's not surprising that such an environment would create the dictator that would be known as Führer Auel.

The Royal Guard

The SEC and GDF eventually split paths. At the time, Auel was known as Arzachel. After spending time with several towering guilds, he wanted something more significant, something where he would be apart of something bgiger.

He found the potential for something more significant in The Royal Guard. Protectors of a King whose name is forgotten (it is rumored to have been the first Auel in the Tale of the Mad King), the Royal Guard kept peace in the Castle and guarded the King on his throne. It was peaceful times, players came from all over the game to request assistance from the King or request his wisdom to settle disputes. The tower guilds stayed above in their flag room, and the halls were filled with guards, nobles, and people socializing as a Kingdom.

Arzachel was recognized for his efficent leadership and combat, the King made him Captain of the Royal Guard.

Several days thereafter, a Civil War broke out in the Kingdom between a faction of noblemen and their handful of followers and the King and his guardsmen. Peace was shattered, and everything fell apart.

However, the sight of such a peaceful society, a true community bound by order, run by players became the foundation from which Auel would seek to create on a global scale.

Captain Arzachel took on the name Auel after the war, and began to lead tower guilds such as DEEPGROUND, and helped start In Motion. Gaining more and more experience with large guilds and real alliances.

The Alliance

Attempting to jump-start his vision of a global order and government like had seen in The Royal Guard, Auel used his new position as a tower leader to forge an confederation between the 3 largest tower guilds at the time: AGK, NAL, and Rice Kings.

It was known simply as "The Alliance".

Despite wielding large numbers in total, the factions were difficult to organize to work together on any project. The lack of a central authority or commitment from any of the factions resulted in failure.

The Alliance was the precursor to The State. Without it, The State would have never come into existance. In The State, all factions gave up sovereignty, and joined together to form one guild, and were not just united by words or figures, but were truly united.

Trailblazing and Krung Thep

Trailblazing was the proccess of not being in a guild in order to learn new skills alone. It was a practice originated by Auel after the fall of The Alliance. Trailblazing is still practiced today by many adherents of Imperian Doctrine. During this time, Auel learned how to create graphics, starting with shields, and later swords. He also studied under several glitch masters to learn not how to use glitches, but how to find them.

These skills attracted the attention of the development group: Krung Thep. Lead by Chief of Research, Cae and her brother, Cael. Auel worked on projects like the A6, which would later be known as Sentinels. Working with other researchers, Auel created the classifications Type 1 and Type 2 invincibility, and worked on projects ranging from a portal system to invisibility.

Auel met Harau Bascey, a fellow member of Krung Thep, and encountered several Graal Defense Forces members again such as Insignia and his lieutenants, Hawx and Lynx. Auel also met Viral (then known as De Wolf) in Krung Thep briefely.

Chief Cae and Cael dissapeared suddenly, and disbanded Krung Thep. It was later revealed they were working on a project for the organization known only as Veda.

The wherabouts of Cae and Cael are still actively sought today by certain individuals, even more than two years after their dissaperance for various reasons.

The Second Royal Guard and The Rise of Imperia

After the end of Krung Thep, Auel discussed the idea of starting a Kingdom with his friend from KT, Harau Bascey. Auel would be Captain of the Royal Guard as he was before, and Harau would be the King. Auel's new Sentinels were perfect for The Royal Guard, and Harau already had a family: The Basceyians that would become the Royal Family.

The Royal Guard and The Royal House of Bascey enjoyed some tranquility for the first month. The Royal Guard had been filled up, and Auel had commisioned the creation of The Royal Army to help control the influx of recruits.

Unrest began to build up as Harau Bascey and the other nobles insulted the troops, calling them racial slurs based on their nationalities. The troops confided in Auel to take control from his friend, and become the King. A coup was staged, and Harau was deposed and thrown out of the castle. Under the leadership of Captain Auel, the Kingdom of Imperia was proclaimed.

Auel declared that he would make himself a Margrave, acting regent of the throne until a suitible King could be found. Still only wanting to be apart of something bigger, not actually wanting to lead it, Auel continued to act like a Captain of the Royal Guard.

Imperia enjoyed great prosperity. Legends such as Xinke, Kentiman, Link, Ryzallion, Eazallar were all recruited and trained at this time. Xinke was recruited and trained by Auel, who in turn trained Kentiman, Ryzallion, and countless others. Auel gave him the name Xinke, showing their friendship.

Auel left to test Imperia's strength without his leadership, hoping that it could sustain itself without him. Since he did not want to lead Imperia, he wanted to make it so that it did not need to depend on him. But it was too late, after he left for a few days Imperia fell apart, frustrating Imperians.

The Second Era of Imperia

The Second Imperia is looked back on nostalgically by Imperians as their Golden Age, and rightly so. Three branches of five guilds saw Imperia at it's highest point, a point that it was never able to surpass.

Seeing that if he was to lead effectively, Auel returned to pick up the pieces of Imperia and did not assume the title of Margrave, he became King of Imperia.

King Auel commanded massive forces, Imperia was groundbreaking and new. People rallied to the call "Visi Krusa Imperia" (All Hail Imperia). Some of the notable guilds of the Second Era were:

The Royal Family: Lead by King Auel

The Royal Guard:

The Royal Army: Lead by General Kentiman

The Knights of The Round: Lead by Sir Ryzallion

The Lionsguard: Lead by The Wandering Troubadour

The Knights of Imperia: Lead by Commander Xinke

The Imperian Rangers: Lead by Captain Harimaid

The Imperian Archers: Lead by Commander Aicen

The Imperian Paladins: Lead by Captain G. Robby

Imperian Special Operations:


The Imperian Standard Military Rank Structure was created by Auel to manage the massive size:

-Every Imperian guild leader shall be ranked as "Captain"

-Captains of exceptional skill, leadership, and character will be ranked "Commanders"

-Each Imperian guild will be allowed it's own rank system determined by it's Captain.

-All Captains shall obey the King


Imperian doctrine focused skill over numbers, resulting in a team of highly trained Knights, Captain, and Commanders. As a result, the Imperian Military of the Second Era was probably one of the greatest in graal's history. This doctrine still is followed by many Imperians.

Auel created the Imperian Calender and the Imperian Library to keep records, which have since been lost.

To rally forces, Auel put the focus on Imperia as a nation, as a Kingdom, not on himself, resulting in the Knights, Captains, and Commanders being more independent and self aware, adding to their effectiveness and the ability of the Imperian Military to operate three separate branches unconnected by guild chat. An epic feat that has never been replicated.

Tales of Imperia

The Fall of Imperia

The State

Powers and Abilities

Legacy and Criticism

Quotes

-"My people love me because I don't care about them."

-"Winners win while whiners whine."

-"Only the foolish deal in absolutes. There is no black and white good and evil, only grey."

-"I don't play fair, I play to win."