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The War of Paranoia: Difference between revisions
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The high rate of spies earned the war the name "War of Paranoia" due to the fear of spies.
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After two months of conflict, there was no end in sight for the War of Paranoia. Imperia was losing members to the Confederacy, and it seemed that it might lose.
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Five military campaigns were devised by a council of officers. The only one selected was Imperial Campaign No. 2.
Imperial Campaign No. 2 formed the Union to oppose the Basceyian Confederacy. Made up of friendly guilds and ex-alliance guilds, the Union was created with the sole purpose of intimidating Harau into submission.
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IC02 was succesful. It destroyed the confederacy and made Harau incapable of leading ever again. However, the war had come at great cost to Imperia: even though their enemy was defeated, Imperia was on the verge of collapse from members weary of war.
==='''But it wasn't the end...'''===
Click [[The Second War of Paranoia|here]] to find out how.
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