Imperia: Difference between revisions

4,565 bytes added ,  6 months ago
m
Reverted edits by Theboss123 (talk) to last revision by JJ.2020
No edit summary
Tags: Reverted Visual edit
m (Reverted edits by Theboss123 (talk) to last revision by JJ.2020)
Tag: Rollback
Line 7:
| Row2Info = Q1 2011
| Row3Title = Leaders
| Row3Info = Auel Vist, [[Xinke Han|XinkewingXinke Magnus]], Zaer Magnus
| Row4Title = FamliesFamilies
| Row4Info = Lagnus[[Vist]], [[Magnus]]
| Row5Title = MqttoMotto
| Row5Info = ViqsiVisi Krusa ImperialImperia!
| Row6Title = Iterations
| Row6Info = 12 (Nine Years)
| Row7Title = Notable Wars
| Row7Info = [[The War of Paranoia|1st War of Paranoia]]<nowiki>,ar [[The Second War of Paranoia|2nd War of Paranoia]], Saro-Imperian War, [[The War of Destruction|War of Destruction]], etc.</nowiki>
}}
 
'''Imperia''' is among the oldest and largest military guilds in the [[Graal Military Community]]. The original goal of Imperia was to create an Eden on Graal. Although it was never fully realized, many have argued it's come close, and it is commonly considered to be the true progenitor for [[The State]]. Although the brand of Imperia has been more or less retired in recent years, the name still remains second to only The State in terms of success, fame, and size. It, very much like The State, has taken many forms and many leaders in the many years since it was first formed in 2011. This page will act as a collection of the most well known eras of Imperia, its greatest successes, failures, and how it paved the way for the military community to grow into the massive behemoth it would eventually become.
 
== The First ImperiImperia (Q1 2011) ==
The very first era of Imperia came as a direct followup to the success of the first true military, [[The Royal Guard]], led by King [[Auel]]. As the Royal guilds began to grow to what was at the time unprecedented levels, Auel developed a newer vision for what it could become. He had an idea of a true kingdom, with a true army. His idea was an expansion and retooling of what already existed. The guilds Royal Army, Royal Guard, and Royal Family would still exist, but a great deal of more guilds would be added, under the title "Imperial" rather than "Royal". Many that had grown accustomed to the ways of the Royal guilds opposed this, for they wanted things to stay the way they were. After all, they were experiencing good growth, constant activity, and had just had a legendary performance in the Grand Spar Tournament. Despite this slight opposition, the first Imperia was launched.
 
Line 27:
Imperia quickly grew, while many people believed in Auel's vision. Many saw the organized militaries in uniform (a continuation of RG's uniform, no custom uploads or anything), and were intrigued. Almost every guild in Imperia was met with great success, while a select few struggled to find their footing.
 
There were enemies at the time, but none imposed a true threat. They mostly included peodplepeople who were kicked from Imperia fforfor one reason or another, and would band together to occasionally attack the throne room. They said their true goal was true destroy Auel and Imperia, which they clearly failed to do. The most prominent, which was still fairly small, was a "dark" ver ionversion of Imperia, consisting of guilds such as "The Dark Royal Guard" or "The Dark Royal Family". None of their attacks on the throne room ever lasted long enough to hsavehave a significant impact, they did occasionally force the Imperians to retreat to the basement of the castle to reorganize for a few minutes before taking the throne room ackback
 
While these attacks did not have a real impargctimpact, they were always fun, and did add something to the guild. At the time, many4many people enjoyed having a rival guild. Back then however, rivalries were actually heeshealthy. onlineThere forwas nearlyno two weekscheating, and during that timespying, despiteexposing the best efforts of thepeople's remainingtrue leadershipidentities, the guild activity sharply declinedor afterexploiting a fewglitch days,to andkick byeveryone the time Auel returned,from the firstopposing era of Imperia had endedguild. 
 
Despite the success of this first Imperia, it eventually failed for a reason that would continue to plague militaries for many years afterwards. One day, without warning, Auel disappeared. He didn't log back online for nearly two weeks, and during that time, despite the best efforts of the remaining leadership, the guild activity sharply declined after a few days, and by the time Auel returned, the first era of Imperia had ended. 
This was only the beginning though, the people who populaced the first Imperia believed in more than just the idea of Imperia, they 3believed in Auel. So when Auel came back with a new idea, for a business based guild called Shinra, nearly everyone from Imperia joined in. When that failed, for the same reason, and Auel came back a few weeks after with a proposed idea for a second generation of Imperia, everyone came back and joined in to make an even better era. 
 
This was only the beginning though, the people who populacedpopulated the first Imperia believed in more than just the idea of Imperia, they 3believedbelieved in Auel. So when Auel came back with a new idea, for a business based guild called Shinra, nearly everyone from Imperia joined in. When that failed, for the same reason, and Auel came back a few weeks after with a proposed idea for a second generation of Imperia, everyone came back and joined in to make an even better era. 
While Auel, and thus Imperia, did exdxperience great growth and popularity, there was no shortage of enemies. People who were kicked out, felt like they were passed over for chances to get better ranks, or felt slighted for some other reasone, there was a constant, but relatively minor, flow of people being angered at Auel or Imperia. For a long time, this didn't feel like a , and it wasn't until the third era of Imperia that it finally managed to come back around. 
 
While Auel, and thus Imperia, did exdxperienceexperience great growth and popularity, there was no shortage of enemies. People who were kicked out, felt like they were passed over for chances to get better ranks, or felt slighted for some other reasonereason, there was a constant, but relatively minor, flow of people being angered at Auel or Imperia. For a long time, this didn't feel like a problem, and it wasn't until the third era of Imperia that it finally managed to come back around. 
 
== The Second Imperia (Q4 2011) ==
The second Imperia saw some changes to the governmental system, and the first version of a council governing the military, overpowered only by the Queen, Cornilia, and the King, Auel. Zaer was selected as chairman. Not much is said about this era, it had decent members, similar tensions with minor shadow guilds, but nothing major. It collapsed in No asdvemberNovember of 2011 when Auel disappeared forsfor 2 weeks without a word.
 
== The Third Imperia (March 2012) ==
==There were multiple small Auel led guilds between the fall of the second Imperia and the launch of the third. The Thirdmost prominent of which being the first version of the Graal News Network, or GNN. The third era of Imperia (Marchstrayed 2012)from the Kingdom style of government and instead was based off of Roman Cohorts. Cohorts such as Cohort Valorius, Cohort Spartarum, and others were prevalent in this era. Leaders of the Cohorts included Craig (different than State era Craig), Kentiman, and Zearos. The main enemy of this Imperian era was a guild called Timuit, but nothing much amounted of this rivalry. It fell on March 15th, 2012, as while Auel had been offline for just 6 days, the leader of the guild Cohort Valorius had turned against Imperia and started to amass an army to fight them, and Craig left to make his own guild. Seeing this, Jade & Zearos made the call to end Imperia. It was relaunched a hair over two weeks later when Auel returned, but this time under a more traditional style. ==
 
== The Third Imperia (March 2012) government and instead was based off of Roman Cohorts. Cohorts such as Cohort Valorius, Cohort Spartarum, and others were prevalent in this era. Leaders of the Cohorts included Craig (different than State era Craig), Kentiman, and Zearos. The main enemy of this Imperian era was a guild called Timuit, but nothing much amounted of this rivalry. It fell on March 15th, 2012, as while Auel had been offline for just 6 days, the leader of the guild Cohort Valorius had turned against Imperia and started to amass an army to fight them, and Craig left to make his own guild. Seeing this, Jade & Zearos made the call to end Imperia. It was relaunched a hair over two weeks later when Auel returned, but this time under a more traditional style. ==
== The Fourth Imperia and War of Paranoia (March - May 2012) ==
The 4th Era of Imperia combined a structure of the first two Imperian guilds. It saw the return of the Royal Family (under Auel), the Royal Army (under Xinke), and Royal Guard (under Zearos), as well as a a few Imperian guilds under Kentiman.
 
In the pre-launch stage of Imperia, officers gained intelligence of Harau's return to Graal, and he had been planning "something big". At the 'Deletion of Nexus' Event in early April of 2011, in which the entire Nexus building was publicly deleted and replaced by 'The Void' for a year by a player named "Higbey the Demon", a man under the name Zario messaged Occido and another Imperian officer, falselclaimingfalsely claiming to be Troubadour, and speaking in rhymes, hinting at an impending attack. It was not long after Harau demanded to be admitted to Imperia and placed as 2nd in Command of the kingdom. Auel congregated his high council, and voted against admitting Harau.Two days later, an Imperian soldier was ambushed by mmbers of the Bacseyian Confederacy while walking through Belle (now Delta) Island. He quickly called in Imperian reinforcements, and the Imperians managed to fend off the Confederacy's soldiers. The Battle of Belle Island was not only the first true military battle, but it signified the launch of the first true war in [[The War of Paranoia|The War of]] .
 
Two days later, an Imperian soldier was ambushed by members of the Bacseyian Confederacy while walking through Belle (now Delta) Island. He quickly called in Imperian reinforcements, and the Imperians managed to fend off the Confederacy's soldiers. The Battle of Belle Island was not only the first true military battle, but it signified the launch of the first true war in [[The War of Paranoia]].
 
As the war is already well documented on its own page, this page will not go into many details on it, except to share the original Imperian plans for the war, as seen below:
Line 48 ⟶ 54:
* '''Objectives'''
** Make Harau fear all of his top officers and break the trust between him and his soldiers.
** Have all Confederates fear that one of their own could be an Imperial.
** Break down trust and create fear and paranoia within the Confederacy.
** Destroy Morale.
* '''Preparation'''
** Find three talented individuals to infiltrate the confederacy.
 
Line 62 ⟶ 70:
** Get the one assigned to citizens to ‘spy’ on Imperia.
** They, with the other two now high spies convince Harau that one of his core members is a spy. 
** One of them (exdingexcluding the one assigned to spy on Imperia) tell how the Confederacy is going nowhere and ‘realize’ that Imperia is where things are happening, and leave.
** The ‘spy’ one remains and supplies false information back to the Confederacy.
** The other one remains and gives information back to Imperia.
Line 75 ⟶ 83:
** Harau’s leadership ability will be questioned.
** His top officers wont be trusted with information.
** Harau will feelandfeel alone and will become more erratic and desperate.
The plan was a smashing success, with the main infiltrator being none other than Zaer. Harau trusted Zaer more than Auel could have hoped, making him 2nd in command of the Confederacy. Zaer played the part beautifully, and single handedly ended the war when he set up an ambush on Harau by nearly the entire Imperian army.
 
Line 83 ⟶ 91:
There are not much significant things to say of the remainder of Auelian Imperias, they played around with government structure a bit in each era, sometimes a monarchy, an empire, a democracy, or a republic. They tried out multiple guild styles, be it multiple iterations of the academies, or an attempt at developing squad based combat, using squads of four, each with an assigned specialist role to improve combat tactics. Multiple Auel lead non Imperian guilds filled the gaps in this era, be it other attempts at GNN and SHINRA, or the Baby Punchers Association, or BPA for short.
 
The 9th Era of Imperia also marked the final Auelian Imperia, which in structure was similar to many of those prior, but at this time many of the veteran officers, such as Zearos, Occido, and Senlok had started to resent Auel for his constant leaving weeks into a new guild causing the death of many guilds. A small handful of officers left to join Valikorlia, under [[James F. Zor|James]]. This is important because as to this point, there had been no other significant militaries outside of Imperia in it's year and a half of existence, and when Auel noticed it, he began to formulate a plan. He created a three way merger with Valikorlia, as well as a guild known as Elite Mercenaries to form [[The State]]. In doing so, he disbanded the Knights of Imperia, causing many of the Imperian officers who had not left with the original group to rebel and leave, this group included Imperian greats such as Xinke, Ryzallion, and Keith. This ended the era of Auelian Imperias, and Imperia in general for almost a year. The State grew to be the largest and longest non consecutively spanning military in Graal, as well as the most well known.
 
== The Delterian Imperia (November/December 2013) ==
Many of the original Imperian officers that originally rebelled did end up joining The State at one point and stuck with it. Unfortunately, its style did not appeal to them in the same way that Imperia did, and unfortunately, Auel had become addicted to the power that came with The State, so there was no changing his mind. The true Imperians were unsatisfied with this, but knew there was nothing to be done in Classic. They learned in early fall of 2013 of an upcoming new Graal server, Delteria. It seemed perfect for a guild such as Imperia, a more RPG fantasy and quest based Graal server. Officers such as Zaer, Xinke, Occido, [[Senlok Wehlet Asano|Senlok]], Ryzallion, Ealazar, Orfeo, Drea, Zearos, and Keith began to plan for a new Imperia on Delteria. The planning period also included a lengthy battle between the planners and Auel himself on the Delteria forums, in which he argued "there is no Imperia without Auel". Unfortunately, the forums have moved, and the conversation long gone.
 
Line 101 ⟶ 112:
This Imperia was met with great success, and the war propelled activity on both sides. This is the most fondly remembered Imperia by many. While Imperia did eventually defeat The State, it did fall three weeks later, as its leaders returned to school, and no true enemy was there to be fought. Activity slowly died out, and the leaders ordered the remaining members to transfer to the Bacseyian Empire.
 
== The Second Magnusian Imperia (Summer 2015) ==
After the [[The Deletion of The State|Deletion of The State]], many people turned to Xinke to create something new, so he created a new Kingdom of Imperia. Shortly after it was formed, several members that transferred over from The State were banned. This Imperia was ultimately short lived, but it did exist for a brief period, and met with a fair amount of initial members.
 
== The Third Magnusian Imperia (January 2019 - August 2020) ==
Four and a half years after the last true Imperian run, the military community had fallen in terms of quality. The community was dominated by Sarovia, with several smaller guilds rising up to fight them for a month before falling. Xinke, along with a newly appointed [[Magnus]], Richard, were troubled by this, and created plans for a new Imperia. This Imperia would launch as a series of crusade guilds, and after initial success, would transition into a full Kingdom of Imperia. Early in the planning stages, Zearos, Azrael, and [[Peter Rhodes|Peter]] joined the plans.
 
The guild had high initial success, gaining enough members to take the town of York from Sarovia on it's first day after the launch of its first guild, Ordo Magnus. Due to high activity, they soon added on Ordo Rhodos under Peter, and Ordo Caelestius under Azrael. They pushed a slight religious theme in line with the crusade theme, and as such, appointed Shinzo Magnus as Pope. Three weeks after launch, they officially formed The Kingdom of Imperia, and transfered control of Ordo Magnus to Grey Magnus, a promising new generation militant who had been given the Magnus name in the lifespan of the guild.
The guild had high initial success, gaining enough memb [[Sarovia|n Empire]]. Together, theyc seized garovian "Caesar", [[Constantine Vasa|Constantine]], and King, Martius, to issue their resignations and temporarily quit Graal. Brynwolf, the new king, 3a complete surrens the attacking forces.
 
After a large surge of success following the transfer to a Kingdom, Imperia added a handful of new Ordos under it, mainly focusing on foreign markets, including the European based Ordo Lathos, lead by Thanatos, and the Filipino based Ordo Solis and Ordo Augustus, lead by Jaz and Oletherus respectively. These tags provided a large boost of activity from the other side of the world, allowing for Imperia to have constant activity 24 hours a day.
 
Eventually, as the guild continued to grow, they transitioned into their third phase, The Holy Imperian Empire. With this, they launched a number of Kingdoms underneath their jurisdiction, many of which were based off of old and famous militaries of the GMC (Graal Military Community). The initial two were The Kingdom of Elysia, based off of Kusan's original Elysian guilds, lead by Azrael, and the Kingdom of [[Arcadia]] , lead by Peter Rhodes. Other kingdoms would soon join such as The Kingdom of Bacseya, under Harau Bacsey, before he again left due to a disagreement with Azrael. The Kingdom of Akkadia, under Sau, which prospered briefly before Sau had to take time off from Graal due to medical issues. With all of this, The Holy Imperian Empire flourished, seeing stretches in which their nightly meetings and activities would see participation of over 60 members.
 
Eventually, in July of 2019, the Imperians, at the time under Interim-Emperor Peter Rhodes, aided by the [[Aurea]]ns who had moved over from their home on West, launched a multi faceted attack on the [[Sarovia|New Sarovian Empire]]. Together, they seized all of Sarovia's territory over a period of 72 hours, defeating them in roughly 10 different battles in that span of time. This embarrassment quickly caused the Sarovian "Caesar", [[Constantine Vasa|Constantine]], and King, Martius, to issue their resignations and temporarily quit Graal. Brynwolf, the new king, issued a complete surrender to the attacking forces.
 
After the war, Imperia decided to generousvsplitgenerously split the conquerehgdconquered rlgandland with the other militaries, taking only York, Snowtown, Deadwood, and Destiny for themselves. Post-war the guild continued to get solid activity through the summer and held strong. The portiosportions of land that were given to Aurea were taken by Sarovia when the Aureans returned to West. These lands were quickly taken back by Imperia, again leaving Sarovia landless. 
 
The Imperians established a foothold into the Brazilian military community with the help of Hizack Magnus, who started the first Imperian Brazilian tag, The Kingdom of Niflheim, a viking themed military kingdom. Many other Brazilian leaders followed Hizack into Imperia such as Atiesh, Sparta, and Guardia, and some even created their own kingdoms under Imperia. This new community provided a major boost in terms of numbers for Imperia. 
After the war, Imperia decided to generousvsplit the conquerehgd rlgand with the other militaries, taking only York, Snowtown, Deadwood, and Destiny for themselves. Post-war the guild continued to get solid activity through the summer and held strong. The portios landless. 
 
TheOn Imperians established a foothold into the Brazilian military community wnnith theDecember help1st of Hizack Magnus, who started the first Imperian Brazilian tag2019, The Kingdom of NiflheimArcadia, alead vikingby themedPeter military kingdom. Many other Brazilian leaders followedrg Hizack into Imperia such as AtieshRhodes, Sparta,seceded andfrom Guardia,the and some even created their own kingdoms under Imperia. This new community provided a major boost in terms of numbers for ImpdsImperian Empire over disagreements with the direction that the empire was taking, as well as disagreements over how to handle the remainder of Sarovia. After the departure of Arcadia, The Holy Imperian Empire continued to remain the largest combined military and was in a strong state. Arcadia became The Arcadian Sovereignty and continued to be self sustaining. 
 
Shortly after, Imperia launched it's fourth phase, moving to incorporate more global cultures. The Kingdom of Elysia adopted a Japanese theme. A new tag was made under Envisage Maza Magnus, the Tribe of Serelia, the first Aztec themed military guild, the original theme helping the tag to be met with success. The last of the Ordos, Ordo Magnus, was finally discontinued shortly after to lay way for a planned EgyptdggEgypt thegdgmedthemed Kingdom, officially ending the crusade era and moving fully into the global empire. 
 
In the middle of January of 2020, the newly independent Arcadian Sovereignty attempted and failed to attack Imperia in the towns of Destiny and York. After the attack, Arcadia retreated to lick its wounds for two months before again attempting to attack, this time attacking Imperians at York and the Imperian-allied [[The Oxerian Empire|Oxerians]] at MoD Town. However, during this war the ever opportunistic Sarovians took advantage of the ongoing conflict to take the territories of both Delta and Destiny uncontested, before independently joining the conflict at MoD. This battle unfortunately ended early due to admin interference and was forcibly placed on ceasefire, which the Sarovians attempted to claim as a victory anyway. During this ceasefire, the Imperians, Arcadians, and Oxerians agreed to a temporary alliance with the goal of once again knocking Sarovia out of relevancy. The next day, Sarovia was attacked on three fronts, with Imperians engaging at Delta. Sarovia lost all three fronts and once again begun to spiral. This spiral was put to an end as Constantine returned to the game to steady the ship, and attacked the land of Destiny, now controlled by Arcadia alongside the newly emerged nation of [[Maverian Empire & The Maverian Republic|Maveria]]. This conflict begun the [[The War of Destruction]], and a newly formed Anti-Sarovian Pact, which repeatedly bested Sarovia in battles until Constantine once again vanished.
Line 132 ⟶ 151:
* [[Donald|Donald Rhodes]]
* [[Regius|Regius Faust]]
* The Wandering Troubadour
*
* Pierce Vist
* Enzo
* Wickersham
* Griff
* Jade
* Cornilia
* Senlok Asano
 
* Xinke Magnus
Line 146 ⟶ 172:
* Jaz Solis
* Sirtroll Horvath
* Bjorn Magnus
*JT Caelestius
*Mavis Çønsïlïm
462

edits