The War of Paranoia: Difference between revisions
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''"Fear everywhere, there were so many spies, there was so much suspicion. I couldn't trust anybody. It was the first war, it was the worst war."''
'''The War of Paranoia '''also known as the '''Endless War''' '''or the First War''' was a conflict fought
{{infobox
Conflicts between ex-Imperians and Basceyians still occur (see Imperian-Basceyian Relations).▼
| BackColor =
| BoxTitle = ''War of Paranoia''
| image = File:War of Paranoia Illustration.png
| imagewidth = 400px
| caption = "The Eternal Duel"
| Row1Title = Participants
| Row1Info = Bacseyian Confederation, Kingdom of Imperia
| Row2Title = Date
| Row2Info = 2011
| Row3Title = Location
| Row3Info = Belle Island
}}
▲Conflicts between ex-Imperians and
==Causes==
Harau
Harau
King Auel called a meeting with the officers and nobles of Imperia. A total of twelve were assembled at the meeting. After explaining the situation, a vote was held to allow Harau to join, or to start a war. 6 voted war, 5 voted against war, 1 abstained.
Auel sought to increase Imperia's power and influence through a war. He reasoned that it would bolster recruitment and expand Imperia to
Harau formed the
==Conflict==
Contemporary wars are fought in one large battle that lasts for hours. The first battles were minutes in length. They involved
A string of Imperian losses caused a loss in morale and desertion, especially from the 5 council members who voted in favor of peace. Anyone who had a problem with Imperian structure left for the Confederacy.
The Battle of Belle Island was the first real "battle" of the war. An Imperian squad engaged
Skirmishes continued, especially outside the city where
==Espionage and Desertion==
Zaer, one of the core members of Imperia deserted for the Confederation and was made the Viceroy, second only to Harau himself.
Spies were employed by both sides extensively. During battle, troops would turn on each other, causing complete chaos and a lack of trust. Spies would result in a lack of recruitment to prevent more leaks from
Due to the high number of spies, certain measures were taken within Imperia to prevent information leaks. Firstly, no vital information would be leaked in guild chat, and all information of importance would be told in meetings or private conversations. Secondly, unless proven otherwise, every and all members of Imperia were considered potential traitors. Finally, all members of Imperia that turned rogue were considered permanently banned from Imperia. Some of these measures would be eased or completely scratched as the war was waged.
The high rate of spies earned the war the name "War of Paranoia" due to the fear of spies.
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King Auel and General Kentiman of the Royal Army devised a way to win the war. Several facts were accepted:
▲-The confederacy must be crippled to the point that it could never fight Imperia again, to do this, Harau Bascey must be made incapable of ever leading something as large as the Confedracy again
* Five military campaigns were devised by a council of officers. The only one selected was Imperial Campaign No. 2.▼
▲-A way to effectively deal with spies and espionage must be dealt with that will not cause further panic
▲-Traitors must be reassimilated into Imperia
▲Five military campaigns were devised by a council of officers. The only one selected was Imperial Campaign No. 2.
==Imperian Campaign No. 2==
Imperial Campaign No. 2 formed the Union to oppose the
IC02 also sought to cause Harau's lieutenants to defect, destroying his trust in his officers, making him unable to trust officers in the future and destroying his ability to lead a large guild. This was
IC02 also called for "zero-fear" policy. Spies were no longer kicked out, but anyone who accused someone else of being a spy was. All information was either public and known to all, or kept absolutely secret among the top ranks or never released at all. Espionage was made ineffective.
The Campaign culminated with Zaer calling Harau to a house alone. While Harau was
Feeling completely hopeless, losing his right hand man and surrounded by 30 men, Harau said on guild chat "Auel is unstoppable,
IC02 was
==
* Most campaigns regarding Imperia and other military guilds would now involve incapacitating the enemy guild leader in a traumatizing and humiliating way.
* War would be continued to be fought the same way as in the First War.
* Information would be confidential or available to all.
* The Bacseyians would be forever considered enemies of Imperia, and they are still feared by certain State members that are aware of the threat of another large war of this scale.
* The High Officers of Imperia would grow fearful of war and consider it a last resort, while the Imperian Commanders would keep their pro-war views. This would eventually cause tensions between the Imperian Commanders and Auel.
* Militaries would start focusing more on amassing large numbers of soldiers and less on training soldiers so as to minimize losses in case of another war.
* Harau's humiliating defeat would eventually lead him to try and destroy the State later on. Click [[The Second War of Paranoia|here]] to find out more.
[[Category:Conflicts]]
[[Category:Imperia]]
[[Category:Events]]
[[Category:Bacsey]]
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